Page summary

https://streamplay.ai

Tested 2026-08-06 13:37:15 using Chrome 150.0.7871.186 (runtime settings)

SummaryWaterfallMetricsRenderingCoachPageXrayCPUThird party

This page is fast to paint, visually stable and follows best practices, but janky to interact with, weak on user privacy and heavy to download.

79 / 100
Coach overall
82 / 100
Performance
94 / 100
Best practice
69 / 100
Privacy

How it loaded →

0 → 733 ms · median run
Frame at 0 ms
start
Frame at 300 ms
300 ms
Frame at 500 ms
500 ms
Frame at 700 ms
700 ms
Frame at 800 ms
Complete800 ms
700 ms
First Visual Change
712 ms
Speed Index
733 ms
Visual Complete 85%
733 ms
Last Visual Change
TTFB132 msLCP728 msTBT747 msCLS0.01

What to act on · top recommendations

Don't scale images in the browser

0 / 100

The page has 10 images that are scaled more than 100 pixels. It would be better if those images are sent so the browser don't need to scale them.

Avoid CPU Long Tasks

0 / 100

The page has 7 CPU long tasks with the total of 1.378 s. The total blocking time is 747 ms and 3 long tasks before first contentful paint with total time of 431 ms. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. Use Geckoprofiler for Firefox or Chromes tracelog to debug your long tasks.

Avoid extra requests by setting cache headers

0 / 100

The page has 16 requests that are missing a cache time. Configure a cache time so the browser doesn't need to download them every time. It will save 4.6 MB the next access.

Google Web Vitals

min · median · mean · max of 1 run
MetricMinMedianMeanMax
Time To First Byte (TTFB)132 ms132 ms132 ms132 ms
Largest Contentful Paint (LCP)728 ms728 ms728 ms728 ms
Cumulative Layout Shift (CLS)0.00770.00770.00770.0077

Visual Metrics

min · median · mean · max of 1 run
MetricMinMedianMeanMax
First visual change700 ms700 ms700 ms700 ms
Last visual change733 ms733 ms733 ms733 ms
Speed index712 ms712 ms712 ms712 ms
Visual readiness33 ms33 ms33 ms33 ms
Visual complete 85733 ms733 ms733 ms733 ms
Visual complete 95733 ms733 ms733 ms733 ms
Visual complete 99733 ms733 ms733 ms733 ms

CPU

min · median · mean · max of 1 run
MetricMinMedianMeanMax
Total Blocking Time747 ms747 ms747 ms747 ms
Max Potential FID526 ms526 ms526 ms526 ms
CPU long tasks 7777
CPU last long task happens at11.786 s11.786 s11.786 s11.786 s

More metrics

min · median · mean · max of 1 run
MetricMinMedianMeanMax
First paint688 ms688 ms688 ms688 ms
Load event end826 ms826 ms826 ms826 ms

Waterfall

Run 1 SpeedIndex median

First paintFCPLCPDOMContentLoadedDOM interactiveLoadRender-blockingRedirectError

Rendering

Run 1 · median
0.000 s
0s0.5s

The red band on the timeline marks when the main thread was busy with long tasks: moments when the page could not paint or respond, however the video looks.

Download video

Filmstrip

5 frames

Use --filmstrip.showAll to show all filmstrips.

Frame at 0 ms
0 ms
0 %
Frame at 300 ms
300 ms
0 %
Frame at 500 ms
500 ms
0 %
Frame at 700 ms
700 ms
62 %
Frame at 800 ms
800 ms
100 %

Click a frame to seek the video to that moment. The dot marks frames where the page changed visually.

Why was rendering delayed?

Rendering was not meaningfully delayed. First paint landed at 688 ms on a 132 ms first byte; the 4 render-blocking requests were done by 241 ms and the remaining ~447 ms is style and layout work.

Want to see how much CSS style-recalculation work delayed FCP and LCP, plus CPU long tasks? Run with --cpu.

Render blocking requests

14 requests · 197.2 KB

Blocking requests delay both paints: the browser renders nothing until they arrive, so they push First Contentful Paint and everything after it, including the largest paint (LCP). Requests that block the parser inside the body stall everything after them in the document. Load JavaScript with defer or async, and keep non-critical CSS off the critical path with media attributes. Bars show when each request loaded on a clock that runs to the last paint (the dashed line is FCP, the clock ends at LCP); the gap after the bars is style and layout work. Web fonts are context, not blockers: text renders invisible or in a fallback face while they load, so a font finishing after a paint is the classic reason text changed late.

RequestWhen it loadedTransferDownload
document
streamplay.ai · TTFB 132 ms
126 ms
20.0 KB124 ms
css · streamplay.ai
72 ms
18.0 KB72 ms
css · streamplay.ai
46 ms
901 B46 ms
css · streamplay.ai
42 ms
851 B42 ms
css · streamplay.ai
39 ms
881 B39 ms
4bd1b696-c023c6e3521b1417.jspotentially blocking
javascript · streamplay.ai
130 ms
53.4 KB130 ms
255-62902f04efbdd792.jspotentially blocking
javascript · streamplay.ai
121 ms
45.6 KB121 ms
page-2ea34bec04e76d44.jspotentially blocking
javascript · streamplay.ai
116 ms
14.4 KB116 ms
558-cf43d6ae1f55d88d.jspotentially blocking
javascript · streamplay.ai
107 ms
34.3 KB107 ms
6 more requests
all done by 292 ms
28.9 KB
LCP resource
camera-hero.png — downloaded by 308 ms, rendered at 728 ms
127 ms
478.6 KB127 ms
web font · streamplay.ai
47 ms
47.5 KB47 ms
web font · streamplay.ai
50 ms
34.9 KB50 ms
0182 ms364 msFCP 688 msFCP · LCP 728 ms

Coach

The coach helps you find performance problems on your web page using web performance best practice rules. And gives you advice on privacy and best practices. Tested using Coach-core version 9.2.1.

Performance advice

82
1 error9 warnings3 info
warn(0)Don't scale images in the browseravoidScalingImages

The page has 10 images that are scaled more than 100 pixels. It would be better if those images are sent so the browser don't need to scale them.

It's easy to scale images in the browser and make sure they look good in different devices, however that is bad for performance! Scaling images in the browser takes extra CPU time and will hurt performance on mobile. And the user will download extra kilobytes (sometimes megabytes) of data that could be avoided. Don't do that, make sure you create multiple version of the same image server-side and serve the appropriate one.

Offenders
warn(0)Avoid CPU Long TaskslongTasks

The page has 7 CPU long tasks with the total of 1.378 s. The total blocking time is 747 ms and 3 long tasks before first contentful paint with total time of 431 ms. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. Use Geckoprofiler for Firefox or Chromes tracelog to debug your long tasks.

Long CPU tasks locks the thread. To the user this is commonly visible as a "locked up" page where the browser is unable to respond to user input; this is a major source of bad user experience on the web today. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. To debug you should use the Chrome timeline log and drag/drop it into devtools or use Firefox Geckoprofiler.

Offenders
  • unknown
  • unknown
  • self
  • self
  • self
  • self
  • self
warn(0)Avoid extra requests by setting cache headerscacheHeaders
warn(0)Total page size shouldn't be too bigpageSize

The page total transfer size is 5.1 MB, which is more than the coach limit of 3 MB. That is insane and you need to make it smaller.

Avoid having pages that have a transfer size over the wire of more than 3 MB (desktop) and 2 MB (mobile) because heavy pages hurt performance and are expensive for users on metered connections. Reference: HTTP Archive median page weight in 2024 was around 2.7 MB desktop / 2.4 MB mobile, so this rule fires when a page is above the modern median.

Offenders
URLTransferContent
https://streamplay.ai/20.0 KB94.5 KB
https://streamplay.ai/_next/static/media/e4af272ccee01ff0-s.p.woff247.5 KB47.3 KB
https://streamplay.ai/_next/static/media/904be59b21bd51cb-s.p.woff234.9 KB34.7 KB
https://streamplay.ai/_next/static/css/081a0afca5a9bd20.css901 B2.1 KB
https://streamplay.ai/_next/static/css/3f0248925e80bd78.css18.0 KB93.9 KB
https://streamplay.ai/_next/static/css/794d1e6c4ad52e91.css851 B3.0 KB
https://streamplay.ai/images/landing/logo.png16.1 KB15.9 KB
https://streamplay.ai/_next/static/css/cf13ade9d5490355.css881 B4.4 KB
https://streamplay.ai/images/landing/camera-hero.png478.6 KB477.8 KB
https://streamplay.ai/images/landing/www-transparent.png20.8 KB20.6 KB
https://streamplay.ai/images/landing/fire-tv.webp22.6 KB22.4 KB
https://streamplay.ai/_next/static/chunks/webpack-a466ff7a7543c395.js2.0 KB3.4 KB
https://streamplay.ai/_next/static/chunks/4bd1b696-c023c6e3521b1417.js53.4 KB169.0 KB
https://streamplay.ai/_next/static/chunks/255-62902f04efbdd792.js45.6 KB169.5 KB
https://streamplay.ai/_next/static/chunks/main-app-2ecc3bf42ae2d122.js780 B557 B
https://streamplay.ai/_next/static/chunks/720-8f1135c38ec51835.js9.3 KB32.4 KB
https://streamplay.ai/_next/static/chunks/app/layout-422e2f107416f0b9.js655 B432 B
https://streamplay.ai/_next/static/chunks/558-cf43d6ae1f55d88d.js34.3 KB99.4 KB
https://streamplay.ai/_next/static/chunks/808-9aa7e87d0778d097.js6.3 KB16.1 KB
https://streamplay.ai/_next/static/chunks/117-9ab366d74e79d6da.js6.4 KB19.8 KB
https://streamplay.ai/_next/static/chunks/396-bace4f3acf681486.js5.5 KB14.5 KB
https://streamplay.ai/_next/static/chunks/app/page-2ea34bec04e76d44.js14.4 KB44.0 KB
https://streamplay.ai/images/landing/why-chose-streamplay.png686.9 KB685.9 KB
https://streamplay.ai/images/landing/play.png898 B726 B
https://streamplay.ai/images/landing/sports_trophy_new.png915.4 KB914.2 KB
https://streamplay.ai/images/landing/cinema_projector_new.png689.2 KB688.2 KB
https://streamplay.ai/images/landing/aurora_landscape_new.png847.8 KB846.6 KB
https://streamplay.ai/images/landing/specialized_content_new.png679.2 KB678.3 KB
https://streamplay.ai/images/landing/add.png869 B697 B
https://streamplay.ai/images/landing/OnePlatform.png83.0 KB82.7 KB
https://streamplay.ai/icon.png?e92bcf7fc17f25df5.7 KB5.5 KB
https://cdn.jsdelivr.net/npm/world-countries@5/dist/countries.json126.3 KB754.2 KB
https://streamplay.ai/blog?_rsc=1p-R_iEY6bj0jY31381 B159 B
https://streamplay.ai/features?_rsc=1p-R_iEY6bj0jY312.9 KB9.9 KB
https://streamplay.ai/careers?_rsc=1p-R_iEY6bj0jY318.6 KB41.0 KB
https://streamplay.ai/_next/static/chunks/app/careers/page-3a6119e16f0b014a.js8.6 KB28.3 KB
https://streamplay.ai/_next/static/chunks/app/features/page-316dfb989235772e.js8.6 KB30.5 KB
https://streamplay.ai/images/landing/background.png78.7 KB78.4 KB
warn(7)Serve images in modern formats (AVIF, WebP)modernImageFormats

The page ships 28 images (out of 30) in JPEG/PNG/GIF without a modern alternative. Wrap them in a <picture> with a <source type="image/avif"> or "image/webp" before the legacy <img>, or serve modern formats from your image pipeline directly. AVIF and WebP usually deliver 25–50% smaller files at the same quality.

AVIF and WebP routinely deliver 25–50% smaller files than JPEG and PNG at the same perceived quality, and every browser version still under support understands at least one of them. Ship modern formats either through a <picture> element with <source type="image/avif"> / "image/webp" entries in front of the legacy <img>, or directly from a content-negotiating image pipeline that returns AVIF / WebP when the client accepts it. https://web.dev/articles/serve-images-webp

Offenders
warn(50)Total image size shouldn't be too bigimageSize

The page total image size is 4.6 MB. It's really big. Is the page using the right format for the images? Can they be lazy loaded? Are they compressed as good as they can be? Make them smaller by using https://imageoptim.com/.

Avoid having too many large images on the page. The images will not affect the first paint of the page, but it will eat bandwidth for the user.

warn(70)Apply the right priority hints to the LCP imagelcpImageHints

The LCP image is missing fetchpriority="high". Adding it tells the browser to fetch the image with high priority instead of the default heuristic (which often deprioritises hero images that are loaded after the HTML has been parsed).

When the Largest Contentful Paint element is an image, the browser priority hints applied to that element directly affect the LCP metric. The image must NOT be loading="lazy" (that defers the fetch until near-viewport, which is the opposite of what an LCP image needs) and SHOULD be fetchpriority="high" (so the browser fetches it with high priority instead of guessing). https://web.dev/articles/fetch-priority

Offenders
  • <img alt="Vintage Camera representing broadcasting" decoding="async" data-nimg="fill" class="object-cover" style="position:absolute;height:100%;width:100%;left:0;top:0;right:0;bottom:0;color:transparent" src="/images/landing/camera-hero.png">
infoAdd decoding="async" to non-critical imagesdecodingAsync

The page has 7 images (out of 30) without a decoding hint. Add decoding="async" to non-critical images so the browser can decode them off the main thread.

Setting decoding="async" on an <img> tells the browser it can decode the image off the main thread, which keeps the page responsive to user interactions while images are being processed. The default ("auto") leaves the choice to the browser. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#decoding

Offenders
infoAvoid too many fontsfewFonts

The page has 2 font requests. Do you really need them? What value does the fonts give the user?

How many fonts do you need on a page for the user to get the message? Fonts can slow down the rendering of content, try to avoid loading too many of them because worst case it can make the text invisible until they are loaded (FOIT—flash of invisible text), best case they will flicker the text content when they arrive.

Offenders
warn(85)Lazy-load below-the-fold imageslazyLoadingImages

The page has 3 below-the-fold images without loading="lazy". Add loading="lazy" so the browser defers downloading and decoding them until the user scrolls them into view.

Adding loading="lazy" to an <img> tells the browser not to download or decode it until it is close to the viewport. For images that the user may never see (deep in the page, behind a tab, in a footer carousel), this saves bandwidth and main-thread time during initial render. The LCP image and any image in the initial viewport should NOT be lazy-loaded — that delays the first paint. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#loading

Offenders
warn(95)Inline CSS for faster first renderinlineCss

The page has both inline CSS and CSS requests even though it uses a HTTP/2-ish connection. If you have many users on slow connections, it can be better to only inline the CSS. Run your own tests and check the waterfall graph to see what happens.

In the early days of the Internet, inlining CSS was one of the ugliest things you can do. That has changed if you want your page to start rendering fast for your user. Always inline the critical CSS when you use HTTP/1 and HTTP/2 (avoid doing CSS requests that block rendering) and lazy load and cache the rest of the CSS. It is a little more complicated when using HTTP/2. Does your server support HTTP push? Then maybe that can help. Do you have a lot of users on a slow connection and are serving large chunks of HTML? Then it could be better to use the inline technique, becasue some servers always prioritize HTML content over CSS so the user needs to download the HTML first, before the CSS is downloaded.

error(97)Avoid using incorrect mime typesmimeTypes

The page has 3 misconfigured mime types.

It's not a great idea to let browsers guess content types (content sniffing), in some cases it can actually be a security risk.

Offenders
infoLong cache headers is goodcacheHeadersLong

The page has 1 request that have a shorter cache time than one year (but still a cache time).

Setting a cache header is good. Setting a long cache header (a year) is even better because the asset will stay in the browser cache across visits. For content-hashed URLs (e.g. app.4af2.css) you can safely use Cache-Control: max-age=31536000, immutable. For unversioned URLs that may change, use a revalidating strategy instead.

Offenders

Best practice advice

94
1 warning1 info
warn(50)Page titlepageTitle

The title is too long by 2 characters. The recommended max is 60

Use a title to make the page more relevant to search engines.

infoAvoid unnecessary headersunnecessaryHeaders

There are 37 responses that sets a server header.

Do not send headers that you don't need. We look for p3p, cache-control and max-age, pragma, server and x-frame-options headers. Have a look at Andrew Betts - Headers for Hackers talk as a guide https://www.youtube.com/watch?v=k92ZbrY815c or read https://www.fastly.com/blog/headers-we-dont-want.

Offenders

Privacy advice

69
1 error7 warnings4 info
warn(0)Declare a referrer policy on the documentreferrerPolicy

No <meta name="referrer"> tag was found on the page. Set a Referrer-Policy response header (preferred) or add a meta tag, for example <meta name="referrer" content="strict-origin-when-cross-origin">.

Without an explicit referrer policy the browser falls back to the user-agent default and may leak the full URL of the previous page (including query strings) to every cross-origin request. Set a Referrer-Policy response header (preferred) or a <meta name="referrer"> tag in the document. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Referrer-Policy

warn(0)Use a strict Content-Security-Policy header to mitigate cross-site scripting (XSS) attacks.contentSecurityPolicyHeader

Set a Content-Security-Policy header to mitigate cross-site scripting attacks. You can start with a Content-Security-Policy-Report-Only header, which only reports violations rather than blocking them.

A Content-Security-Policy response header tells the browser which sources of script, style, and other content are allowed. The most effective form is a strict CSP using nonces or hashes together with strict-dynamic; the worst is a missing header, with unsafe-inline and unsafe-eval close behind. https://web.dev/articles/strict-csp

Offenders
infoSet a Cross-Origin-Embedder-Policy header so cross-origin subresources opt in to being embedded.crossOriginEmbedderPolicyHeader

Set a Cross-Origin-Embedder-Policy header (typically require-corp or credentialless) on the document response to control cross-origin embedding.

Cross-Origin-Embedder-Policy (COEP) makes the page refuse to load cross-origin subresources unless they explicitly opt in via CORP or CORS. Together with Cross-Origin-Opener-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Embedder-Policy

Offenders
warn(0)Set a Cross-Origin-Opener-Policy header to isolate the page from cross-origin windows.crossOriginOpenerPolicyHeader

Set a Cross-Origin-Opener-Policy header (typically same-origin) on the document response to isolate the page from cross-origin windows.

Cross-Origin-Opener-Policy (COOP) lets a page sever its window-group ties to cross-origin documents that opened it or that it opens. Together with Cross-Origin-Embedder-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Opener-Policy

Offenders
infoSet a Cross-Origin-Resource-Policy header to limit who may embed the page.crossOriginResourcePolicyHeader

Set a Cross-Origin-Resource-Policy header (same-origin, same-site or cross-origin) on the document response to limit who may embed it.

Cross-Origin-Resource-Policy (CORP) is a per-response opt-in that tells the browser which origins are allowed to embed the resource. It blocks cross-origin or cross-site no-cors embedding (img, script, iframe, etc.) and is one of the building blocks of cross-origin isolation. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Resource-Policy

Offenders
infoSet a NEL header so the browser reports network errors back to you.nelHeader

Set a NEL header (paired with Reporting-Endpoints) to collect connection-level error reports from the field.

The NEL (Network Error Logging) response header tells the browser to record connection-level failures (DNS, TLS, HTTP errors) and ship them to a reporting endpoint. NEL pairs with the Reporting-Endpoints / Report-To header — the page declares the endpoint group and NEL points at it. Together they give you visibility into errors that never reach your origin server. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/NEL

Offenders
warn(0)Set a Permissions-Policy header to control which browser features the page can use.permissionsPolicyHeader

Set a Permissions-Policy header to control which browser features the page can use.

The Permissions-Policy response header (the successor to Feature-Policy) lets a site explicitly opt in or out of powerful browser features such as camera, microphone, geolocation, payment and clipboard. Setting a strict policy reduces the attack surface and limits what embedded third parties can do. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Permissions-Policy

Offenders
warn(0)Set a referrer-policy header to make sure you do not leak user information.referrerPolicyHeader

Set a referrer-policy header to make sure you do not leak user information.

Referrer Policy is a new header that allows a site to control how much information the browser includes with navigations away from a document and should be set by all sites. https://scotthelme.co.uk/a-new-security-header-referrer-policy/.

Offenders
infoDeclare reporting endpoints so the browser can deliver Reporting-API events.reportingEndpointsHeader

Set a Reporting-Endpoints header (or the legacy Report-To header) so CSP reports, NEL data and other Reporting-API events have an endpoint to land at.

The Reporting-Endpoints response header (the successor to Report-To) names the URLs that browsers should POST reports to. Without it, CSP report-to directives, Cross-Origin-Opener-Policy reports, NEL data and other Reporting-API events have nowhere to go. The legacy Report-To header is still accepted for older Chromium versions. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Reporting-Endpoints

Offenders
error(0)Set a strict transport header to make sure the user always use HTTPS.strictTransportSecurityHeader

Set a strict transport header to make sure the user always use HTTPS.

The HTTP Strict-Transport-Security response header (often abbreviated as HSTS) lets a web site tell browsers that it should only be accessed using HTTPS, instead of using HTTP. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Strict-Transport-Security.

Offenders
warn(0)Set X-Content-Type-Options: nosniff to stop the browser from MIME-sniffing the response.xContentTypeOptionsHeader

Set X-Content-Type-Options: nosniff on the document response to prevent MIME-sniffing.

X-Content-Type-Options: nosniff prevents browsers from interpreting files as a different MIME type than what is declared in the Content-Type header. This blocks a class of cross-site scripting and content-type confusion attacks and should be set on every response. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/X-Content-Type-Options

Offenders
warn(97)Do not share user data with third parties.thirdPartyPrivacy

The page has 3% requests that are 3rd party (1 requests with a size of 129.3 kB).

Using third party requests shares user information with that third party. Please avoid that! The project https://github.com/patrickhulce/third-party-web is used to categorize first/third party requests.

Offenders

Page info

A snapshot of what the browser actually built for this page: the document, how big and deep the DOM tree is and what it kept in storage. Big, deep trees are slower to style and lay out, so the counts Chrome warns about carry a flag.

Page info

Document

What the page says it is and how large it rendered.

TitleStreamPlay — Launch your own OTT Aggregator Super App in weeksThe document title, shown in the browser tab and used by search results.
Layout viewport1365 × 5926 pxThe width the page laid out at, and the full height of the rendered document.

DOM structure

How much markup the browser has to build, style and lay out.

DOM elements1,135Large, watch layout costTotal HTML elements. Fewer means less for the browser to style, lay out and paint.
Avg DOM depth10How deeply elements are nested on average.
Max DOM depth14The deepest nesting on the page. Deep branches cost more style recalculation.
Iframes0No embedded documents on this page.
Script tags27Number of script elements. More scripts usually means more main-thread work.

Storage and connection

What the page stored on the client, and the network it was tested on.

Local storage0 bData the page saved in localStorage, kept across visits.
Session storage16.0 KBData kept in sessionStorage for this tab session only.
Connection type4GWhat the Network Information API reported for the test connection.

Technologies used to build the page

Data collected using Coach-core version 9.2.1. With updated code from Webappanalyzer 2026-05-04. Use --browsertime.firefox.includeResponseBodies html or --browsertime.chrome.includeResponseBodies html to help Wappalyzer find more information about technologies used.

Detected technologies

7 technologies
  • UbuntuConfidence100
    Operating systems
  • ReactConfidence100
    JavaScript frameworks
  • Nginx1.24.0Confidence100
    Web serversReverse proxies
  • Next.jsConfidence100
    JavaScript frameworksWeb frameworksWeb serversStatic site generator
  • HSTSConfidence100
    Security
  • WebpackConfidence100
    Miscellaneous
  • HTTP/3Confidence100
    Miscellaneous

Third-party tools

1 tool

Data collected using Third Party Web version 0.29.2.

Cdn
  • JSDelivr CDN

Data from run 1

Visual Metrics

Visual milestones

all times from navigation start
Speed Index0.71 show quickly the page looked done
First Visual Change0.70 sfirst paint reaches the screen
Last Visual Change0.73 sscreen stops changing · 0.03 s after first
nothing painted yet
First Visual Change0.70 s
Visual Complete 85% · Visual Complete 95% · Visual Complete 99% · Last Visual Change0.73 s
00.2 s0.4 s0.6 s
Content milestones
Perception index
Visual progress
Visual progress at 0 s0.0s
Visual progress at 0.3 s0.3s
Visual progress at 0.5 s0.5s
Visual progress at 0.7 s0.7s
Visual progress at 0.8 s0.8s
FCP0.69s
LCP0.73s
VC850.73s
Long tasks
0.0s0.2s0.3s0.5s0.6s0.8s

Google Web Vitals

from run 1

Largest Contentful Paint

When the page main content is rendered, collected via the Largest Contentful Paint API. Read more about Largest Contentful Paint.

728 msLCP render time

Phase breakdown

  • TTFB132 ms
  • Resource load delay24 ms
  • Resource load duration160 ms
  • Element render delay412 ms

Element

Element type
<img>
Size (w × h)
328168
URL
https://streamplay.a...g/camera-hero.png
Load time
462 ms

DOM path

body > main > section:eq(0) > div:eq(1) > div:eq(1) > div > img
LCP

The LCP element is highlighted in the screenshot. If nothing is highlighted the element was removed before the screenshot or the LCP API couldn't find it.

The Largest Contentful Paint API matched this image:

LCP element

Cumulative Layout Shift

How much the page's content shifts as it loads, collected via the Cumulative Layout Shift API.

0.008cumulative layout shift score

One shift is 100% of your 0.008 CLS. button moved at 7.140 s. Reserve space for whatever renders into that spot, a fixed height or an aspect-ratio box, so later content stops pushing the page around.

Elements that shifted

Worst first, showing shifts of 0.01 and up. Each percentage is that shift's exact share of the score.

The shift is spread across many movements below 0.01, none large enough to single out. Check the video or filmstrip to see what moved.

Layout shift

Elements that shifted by more than 0.01 are highlighted in the screenshot. If an element shifted outside the viewport, it won't appear here. Check the video or filmstrip to see the shift.

Browser Metrics

Navigation Timing
Extra timings

Custom metrics collected through JavaScript

There are no custom configured scripts.

Extra metrics collected using scripting

There are no custom extra metrics from scripting.

PageXray

How the page is built.

HTTP versionHTTP/2.0
Total requests38
Total domains2
Transfer size4.9 MB
Content size6.1 MB
Missing compression0

Main document

status 200 · 0 redirects

https://streamplay.ai/

HeaderValue
cache-controls-maxage=31536000
content-encodinggzip
content-typetext/html; charset=utf-8
dateThu, 06 Aug 2026 13:37:16 GMT
etag"6lyu0tp7ag22nv"
servernginx/1.24.0 (Ubuntu)
varyrsc, next-router-state-tree, next-router-prefetch, next-router-segment-prefetch, Accept-Encoding
x-nextjs-cacheHIT
x-nextjs-prerender1 1
x-nextjs-stale-time300
x-powered-byNext.js

Response codes

200
38100.0%

Requests and sizes per content type

7 types

Transfer size4.9 MB

  • image90.8%
  • javascript3.9%
  • json2.5%
  • font1.7%
  • css0.41%
  • html0.40%
  • other0.24%

Content size6.1 MB

  • image72.5%
  • json12.1%
  • javascript10.1%
  • css1.7%
  • html1.5%
  • font1.3%
  • other0.82%

Requests38

  • image36.8%
  • javascript34.2%
  • css10.5%
  • other7.9%
  • font5.3%
  • html2.6%
  • json2.6%
ContentHeader SizeTransfer SizeContent SizeRequests
html0 b20.0 KB94.5 KB1
css0 b20.5 KB103.4 KB4
javascript0 b195.8 KB627.8 KB13
image0 b4.4 MB4.4 MB14
font0 b82.4 KB82.0 KB2
json0 b126.3 KB754.2 KB1
other0 b11.9 KB51.1 KB3
Total0 b4.9 MB6.1 MB38

Data per domain

2 domains
DomainTotal download timeTransfer SizeContent SizeRequests
streamplay.ai2.471 s4.7 MB5.3 MB37
cdn.jsdelivr.net61 ms126.3 KB754.2 KB1

Expires & last-modified statistics

typeminmedianmax
Expires0 seconds1 year1 year
Last modified6 days6 days6 days

Requests loaded after onLoad event

8 requests

Includes requests done after load event end.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript17.2 KB2
image84.4 KB2
font0 b0
favicon0 b0
json126.3 KB1
other11.9 KB3
Total239.9 KB8

Requests loaded after onContentLoad

8 requests

Includes requests done after DOM content loaded.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript17.2 KB2
image84.4 KB2
font0 b0
favicon0 b0
json126.3 KB1
other11.9 KB3
Total239.9 KB8

CPU

825 ms of 898 ms total. Defer it, replace it with a lighter alternative, or move its work off the main thread to recover most of your TBT.
Get deeper CPU insight with one extra run
Run with --enableProfileRun to see where main-thread time went, blocking time and CPU cost per script, module and function, forced reflows and frame stability. The data is collected in one extra run, so the timing metrics of your measured runs stay untouched.

Long tasks

Tasks ≥ 50 ms blocking the main thread, collected via the Long Task API.

TBT747 ms
Max potential input delay526 ms
Total long tasks7
Total time1.378 s
Last task at11.786 s
Before first paint431 ms3 tasks
Before FCP431 ms3 tasks
Before LCP431 ms3 tasks
After load947 ms4 tasks

Long Animation Frames

A long animation frame (LOAF) is a frame that took ≥ 50 ms from input to the next paint. The part beyond the threshold is blocking time, the number that hurts Interaction to Next Paint and Total Blocking Time. Break long tasks up (scheduler.yield(), smaller chunks) or move the work off the main thread. Read more about the Long Animation Frames API.

Long animation frames17showing the 10 with the most blocking time
Blocking time1.083 sacross all long frames — what hurts INP and TBT
Blocking before LCP235 msdelaying the largest paint — fix these first
Blocking after load848.5 msafter the load event — didn't delay page load
Input waiting1 framea real interaction was delayed (INP)

What to fix first

ScriptFramesTime runningBlocking (share by run time)Forced style & layoutTriggered by
255-62902f04efbdd792.js71.048 s824.5 msevent handler, timer or animation callback
4bd1b696-c023c6e3521b1417.js3152.2 ms73.4 msevent handler, script tag

A frame's blocking time is split between its scripts by their share of the frame's work, capped at each script's own run time — blocking from work no script owns (HTML parsing, browser internals) stays unattributed. The per-script blocking view below uses the same attribution.

Long animation frame #1 · 582.2 msat 11.199 s · after load
input was waitingblocking 516.9 ms
  • Scripts & other work541.5 ms
  • Animation callbacks40.6 ms
  • Style & layout0.1 ms
  • Render0 ms
2 scripts ran during this frame
Ran for
526.1 ms
Started by
MessagePort.onmessage
How it started
event handler
Source function
w
Position in source
character 114487 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
6.7 ms
Started by
#document.onpointerout
How it started
event handler
Source function
cs
Position in source
character 163463 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #2 · 191.1 msat 1.325 s · after load
blocking 141 ms
  • Scripts & other work166.4 ms
  • Animation callbacks0 ms
  • Style & layout24.7 ms
  • Render0 ms
1 script ran during this frame
Ran for
166.3 ms
Started by
MessagePort.onmessage
How it started
event handler
Source function
w
Position in source
character 114487 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #3 · 269.1 msat 177.2 ms · before LCP
blocking 140.1 ms
  • Scripts & other work90.8 ms
  • Animation callbacks0.1 ms
  • Style & layout178.2 ms
  • Render0 ms

The browser did not report which script was responsible for this frame — typically its own style/layout work, or a cross-origin script it will not name.

Long animation frame #4 · 162.9 msat 11.786 s · after load
blocking 112.7 ms
  • Scripts & other work156.3 ms
  • Animation callbacks6.6 ms
  • Style & layout0 ms
  • Render0 ms
1 script ran during this frame
Ran for
156.1 ms
Started by
MessagePort.onmessage
How it started
event handler
Source function
w
Position in source
character 114487 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #5 · 200.8 msat 595.9 ms · before LCP
blocking 94.9 ms
  • Scripts & other work196.8 ms
  • Animation callbacks0 ms
  • Style & layout4 ms
  • Render0 ms
1 script ran during this frame
Ran for
139 ms
How it started
script tag
Long animation frame #6 · 104.7 msat 1.075 s · after load
blocking 54.3 ms
  • Scripts & other work100 ms
  • Animation callbacks0.1 ms
  • Style & layout4.6 ms
  • Render0 ms
1 script ran during this frame
Ran for
99.6 ms
Started by
MessagePort.onmessage
How it started
event handler
Source function
w
Position in source
character 114487 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #7 · 62.9 msat 11.129 s · after load
blocking 12.2 ms
  • Scripts & other work31.1 ms
  • Animation callbacks0.1 ms
  • Style & layout31.7 ms
  • Render0 ms
1 script ran during this frame
Ran for
30.2 ms
Started by
MessagePort.onmessage
How it started
event handler
Source function
w
Position in source
character 114487 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #8 · 94.2 msat 1.189 s · after load
blocking 11.4 ms
  • Scripts & other work91.5 ms
  • Animation callbacks2.7 ms
  • Style & layout0 ms
  • Render0 ms
1 script ran during this frame
Ran for
23.3 ms
Started by
IntersectionObserverCallback
How it started
timer or animation callback
Position in source
character 48754 into the file (locate it via DevTools → Performance → the Long Animation Frames track)

2 more long frames carried no blocking time (nothing ran past the 50 ms threshold) — long, but harmless to INP and TBT.

Blocking time per script (browser-reported)

How much each script blocked the main thread, derived from the Long Animation Frame API. Each frame's blocking time is split between its scripts by their share of the frame's work, capped at each script's own run time — blocking from work no script owns (HTML parsing, browser internals) is not attributed (older data credits the script that started the frame). The closest answer to "which script should I fix to improve TBT" the platform exposes.

Top scripts blocking the main thread

2 of 2 scripts

Third party

Third party requests categorised by Third party web version 0.29.2.

Third-party requests1
Tools1
Categories1

Categories

1 category

Requests by category1

  • cdn1 req · 1 tool100.0%

Third party requests and tools

1 category

First party vs third party

37 first · 1 third party

Transfer size4.9 MB

  • First party4.7 MB97.5%
  • Third party126.3 KB2.5%

Content size6.1 MB

  • First party5.3 MB87.9%
  • Third party754.2 KB12.1%

Requests38

  • First party3797.4%
  • Third party12.6%

First party requests and sizes per content type

37 requests

Calculated using .*streamplay.* (use --firstParty to configure).

ContentHeader SizeTransfer SizeContent SizeRequests
html0 b20.0 KB94.5 KB1
css0 b20.5 KB103.4 KB4
javascript0 b195.8 KB627.8 KB13
image0 b4.4 MB4.4 MB14
font0 b82.4 KB82.0 KB2
favicon0 b0 b0 b0
other0 b11.9 KB51.1 KB3
TotalN/A4.7 MB5.3 MB37

Third party requests and sizes per content type

1 request
ContentHeader SizeTransfer SizeContent SizeRequests
html0 b0 b0 b0
css0 b0 b0 b0
javascript0 b0 b0 b0
image0 b0 b0 b0
font0 b0 b0 b0
favicon0 b0 b0 b0
json0 b126.3 KB754.2 KB1
TotalN/A126.3 KB754.2 KB1