Page summary

https://xelta.ai

Tested 2026-08-29 07:33:39 using Chrome 150.0.7871.46 (runtime settings)

SummaryWaterfallMetricsRenderingCoachPageXrayCPUThird party

This page is fast to paint, visually stable and follows best practices, but a little janky to interact with, weak on user privacy and heavy to download.

73 / 100
Coach overall
74 / 100
Performance
91 / 100
Best practice
66 / 100
Privacy

How it loaded →

0 → 7.133 s · median run
Frame at 0 ms
start
Frame at 1900 ms
Largest paint1.900 s
Frame at 3200 ms
3.200 s
Frame at 4600 ms
4.600 s
Frame at 5900 ms
5.900 s
Frame at 7200 ms
Complete7.200 s
633 ms
First Visual Change
3.965 s
Speed Index
6.833 s
Visual Complete 85%
7.133 s
Last Visual Change
TTFB234 msLCP1.280 sTBT234 msCLS0.04

What to act on · top recommendations

Don't scale images in the browser

0 / 100

The page has 38 images that are scaled more than 100 pixels. It would be better if those images are sent so the browser don't need to scale them.

Avoid using Google Tag Manager.

0 / 100

The page is using Google Tag Manager, this is a performance risk since non-tech users can add JavaScript to your page.

Avoid CPU Long Tasks

0 / 100

The page has 12 CPU long tasks with the total of 1.037 s. The total blocking time is 234 ms and 2 long tasks before first contentful paint with total time of 303 ms. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. Use Geckoprofiler for Firefox or Chromes tracelog to debug your long tasks.

Google Web Vitals

min · median · mean · max of 1 run
MetricMinMedianMeanMax
Time To First Byte (TTFB)234 ms234 ms234 ms234 ms
Largest Contentful Paint (LCP)1.280 s1.280 s1.280 s1.280 s
Cumulative Layout Shift (CLS)0.04330.04330.04330.0433

Visual Metrics

min · median · mean · max of 1 run
MetricMinMedianMeanMax
First visual change633 ms633 ms633 ms633 ms
Last visual change7.133 s7.133 s7.133 s7.133 s
Speed index3.965 s3.965 s3.965 s3.965 s
Visual readiness6.500 s6.500 s6.500 s6.500 s
Visual complete 856.833 s6.833 s6.833 s6.833 s
Visual complete 956.833 s6.833 s6.833 s6.833 s
Visual complete 997.100 s7.100 s7.100 s7.100 s

CPU

min · median · mean · max of 1 run
MetricMinMedianMeanMax
Total Blocking Time234 ms234 ms234 ms234 ms
Max Potential FID118 ms118 ms118 ms118 ms
CPU long tasks 12121212
CPU last long task happens at11.640 s11.640 s11.640 s11.640 s

More metrics

min · median · mean · max of 1 run
MetricMinMedianMeanMax
First paint1.280 s1.280 s1.280 s1.280 s
Load event end975 ms975 ms975 ms975 ms

Waterfall

Run 1 SpeedIndex median

First paintFCPLCPDOMContentLoadedDOM interactiveLoadRender-blockingRedirectError

Rendering

Run 1 · median
0.000 s
0s2s4s6s

The red band on the timeline marks when the main thread was busy with long tasks: moments when the page could not paint or respond, however the video looks.

Download video

Filmstrip

67 frames

Use --filmstrip.showAll to show all filmstrips.

Frame at 0 ms
0 ms
0 %
Frame at 700 ms
700 ms
40 %
Frame at 800 ms
800 ms
40 %
Frame at 900 ms
900 ms
40 %
Frame at 1.000 s
1.000 s
40 %
Frame at 1.100 s
1.100 s
40 %
Frame at 1.200 s
1.200 s
40 %
Frame at 1.300 s
1.300 s
46 %
Frame at 1.400 s
1.400 s
46 %
Frame at 1.500 s
1.500 s
46 %
Frame at 1.600 s
1.600 s
46 %
Frame at 1.700 s
1.700 s
46 %
Frame at 1.800 s
1.800 s
47 %
Frame at 1.900 s
1.900 s
47 %
Frame at 2.000 s
2.000 s
47 %
Frame at 2.100 s
2.100 s
47 %
Frame at 2.200 s
2.200 s
46 %
Frame at 2.300 s
2.300 s
45 %
Frame at 2.400 s
2.400 s
45 %
Frame at 2.500 s
2.500 s
45 %
Frame at 2.600 s
2.600 s
45 %
Frame at 2.700 s
2.700 s
44 %
Frame at 2.800 s
2.800 s
43 %
Frame at 2.900 s
2.900 s
43 %
Frame at 3.000 s
3.000 s
42 %
Frame at 3.100 s
3.100 s
38 %
Frame at 3.200 s
3.200 s
37 %
Frame at 3.300 s
3.300 s
38 %
Frame at 3.400 s
3.400 s
39 %
Frame at 3.500 s
3.500 s
37 %
Frame at 3.600 s
3.600 s
48 %
Frame at 3.700 s
3.700 s
49 %
Frame at 3.800 s
3.800 s
49 %
Frame at 3.900 s
3.900 s
48 %
Frame at 4.000 s
4.000 s
48 %
Frame at 4.100 s
4.100 s
48 %
Frame at 4.200 s
4.200 s
47 %
Frame at 4.300 s
4.300 s
47 %
Frame at 4.400 s
4.400 s
47 %
Frame at 4.500 s
4.500 s
47 %
Frame at 4.600 s
4.600 s
47 %
Frame at 4.700 s
4.700 s
47 %
Frame at 4.800 s
4.800 s
47 %
Frame at 4.900 s
4.900 s
47 %
Frame at 5.000 s
5.000 s
47 %
Frame at 5.100 s
5.100 s
46 %
Frame at 5.200 s
5.200 s
46 %
Frame at 5.300 s
5.300 s
50 %
Frame at 5.400 s
5.400 s
50 %
Frame at 5.500 s
5.500 s
50 %
Frame at 5.600 s
5.600 s
50 %
Frame at 5.700 s
5.700 s
49 %
Frame at 5.800 s
5.800 s
49 %
Frame at 5.900 s
5.900 s
49 %
Frame at 6.000 s
6.000 s
49 %
Frame at 6.100 s
6.100 s
49 %
Frame at 6.200 s
6.200 s
49 %
Frame at 6.300 s
6.300 s
48 %
Frame at 6.400 s
6.400 s
57 %
Frame at 6.500 s
6.500 s
57 %
Frame at 6.600 s
6.600 s
57 %
Frame at 6.700 s
6.700 s
57 %
Frame at 6.800 s
6.800 s
57 %
Frame at 6.900 s
6.900 s
98 %
Frame at 7.000 s
7.000 s
98 %
Frame at 7.100 s
7.100 s
99 %
Frame at 7.200 s
7.200 s
100 %

Click a frame to seek the video to that moment. The dot marks frames where the page changed visually.

Why was rendering delayed?

Rendering was not meaningfully delayed. First paint landed at 1.280 s on a 234 ms first byte; the 4 render-blocking requests were done by 450 ms and the remaining ~830 ms is style, layout and web-font loading.

Want to see how much CSS style-recalculation work delayed FCP and LCP, plus CPU long tasks? Run with --cpu.

Render blocking requests

4 requests · 82.3 KB

Blocking requests delay both paints: the browser renders nothing until they arrive, so they push First Contentful Paint and everything after it, including the largest paint (LCP). Requests that block the parser inside the body stall everything after them in the document. Load JavaScript with defer or async, and keep non-critical CSS off the critical path with media attributes. Bars show when each request loaded on a clock that runs to the last paint; the gap after the bars is style and layout work. Web fonts are context, not blockers: text renders invisible or in a fallback face while they load, so a font finishing after a paint is the classic reason text changed late.

RequestWhen it loadedTransferDownload
document
xelta.ai · TTFB 234 ms
323 ms
68.2 KB322 ms
css · xelta.ai
155 ms
78.7 KB155 ms
css · xelta.ai
151 ms
1019 B151 ms
css · xelta.ai
150 ms
276 B150 ms
css · xelta.ai
149 ms
2.3 KB149 ms
web font · xelta.ai
181 ms
8.0 KB181 ms
web font · xelta.ai
181 ms
64.8 KB181 ms
web font · xelta.ai
200 ms
71.3 KB200 ms
0320 ms640 msFCP · LCP 1.280 s

Coach

The coach helps you find performance problems on your web page using web performance best practice rules. And gives you advice on privacy and best practices. Tested using Coach-core version 9.2.1.

Performance advice

74
2 errors12 warnings4 info
warn(0)Don't scale images in the browseravoidScalingImages

The page has 38 images that are scaled more than 100 pixels. It would be better if those images are sent so the browser don't need to scale them.

It's easy to scale images in the browser and make sure they look good in different devices, however that is bad for performance! Scaling images in the browser takes extra CPU time and will hurt performance on mobile. And the user will download extra kilobytes (sometimes megabytes) of data that could be avoided. Don't do that, make sure you create multiple version of the same image server-side and serve the appropriate one.

Offenders
warn(0)Avoid using Google Tag Manager.googleTagManager

The page is using Google Tag Manager, this is a performance risk since non-tech users can add JavaScript to your page.

Google Tag Manager makes it possible for non tech users to add scripts to your page that will downgrade performance.

warn(0)Avoid CPU Long TaskslongTasks

The page has 12 CPU long tasks with the total of 1.037 s. The total blocking time is 234 ms and 2 long tasks before first contentful paint with total time of 303 ms. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. Use Geckoprofiler for Firefox or Chromes tracelog to debug your long tasks.

Long CPU tasks locks the thread. To the user this is commonly visible as a "locked up" page where the browser is unable to respond to user input; this is a major source of bad user experience on the web today. However the CPU Long Task is depending on the computer/phones actual CPU speed, so you should measure this on the same type of the device that your user is using. To debug you should use the Chrome timeline log and drag/drop it into devtools or use Firefox Geckoprofiler.

Offenders
  • self
  • self
  • self
  • self
  • self
  • self
  • self
  • self
  • self
  • self
  • self
  • unknown
warn(0)Avoid extra requests by setting cache headerscacheHeaders

The page has 22 requests that are missing a cache time. Configure a cache time so the browser doesn't need to download them every time. It will save 52.7 kB the next access.

The easiest way to make your page fast is to avoid doing requests to the server. Setting a cache header on your server response will tell the browser that it doesn't need to download the asset again during the configured cache time! Always try to set a cache time if the content doesn't change for every request.

Offenders
warn(0)Total JavaScript size shouldn't be too bigjavascriptSize

The total JavaScript transfer size is 1.3 MB and the uncompressed size is 4.4 MB. This is totally crazy! There is really room for improvement here.

A lot of JavaScript often means you are downloading more than you need. How complex is the page and what can the user do on the page? Do you use multiple JavaScript frameworks?

Offenders
URLTransferContent
https://www.googletagmanager.com/gtag/js?id=G-CPG3NLBKHP186.6 KB568.4 KB
https://xelta.ai/_next/static/chunks/0m3mx3i-m~688.js4.6 KB15.1 KB
https://xelta.ai/cdn-cgi/scripts/7d0fa10a/cloudflare-static/rocket-loader.min.js4.4 KB12.0 KB
https://static.cloudflareinsights.com/beacon.min.js/v3d52b47920f24c319d37e2661827c42b17875880269259.5 KB27.8 KB
https://xelta.ai/_next/static/chunks/0uelb2l76hxgp.js14.0 KB44.1 KB
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https://xelta.ai/_next/static/chunks/0ivi53dgqgbfz.js23.8 KB70.6 KB
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https://www.googletagmanager.com/gtm.js?id=GTM-5XNS5NQ2114.3 KB321.0 KB
https://connect.facebook.net/en_US/fbevents.js108.9 KB400.2 KB
https://xelta.ai/_next/static/chunks/0ef25v9~_x42c.js77.2 KB253.9 KB
https://xelta.ai/_next/static/chunks/0y1.630u7j4dm.js2.0 KB2.9 KB
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https://connect.facebook.net/signals/config/1941936199799107.../1941936199799107119.8 KB429.2 KB
https://xelta.ai/_next/static/chunks/08o-_5s8gup-w.js1.6 KB1.8 KB
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https://xelta.ai/_next/static/chunks/18acu7hmz2s2p.js34.9 KB106.7 KB
https://xelta.ai/_next/static/chunks/0neivp0lacb80.js10.7 KB32.6 KB
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warn(0)Total page size shouldn't be too bigpageSize

The page total transfer size is 7.8 MB, which is more than the coach limit of 3 MB. That is insane and you need to make it smaller.

Avoid having pages that have a transfer size over the wire of more than 3 MB (desktop) and 2 MB (mobile) because heavy pages hurt performance and are expensive for users on metered connections. Reference: HTTP Archive median page weight in 2024 was around 2.7 MB desktop / 2.4 MB mobile, so this rule fires when a page is above the modern median.

Offenders
URLTransferContent
https://xelta.ai/68.2 KB581.8 KB
https://xelta.ai/cdn-cgi/speculation530 B151 B
https://xelta.ai/_next/static/media/47fe1b7cd6e6ed85-s.p.0~mcdl10zdfb3.woff28.0 KB7.7 KB
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https://xelta.ai/hero-icon/seedance.svg28.9 KB38.8 KB
https://xelta.ai/hero-icon/kling.svg122.1 KB162.1 KB
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https://xelta.ai/hero-icon/gpt.svg314.2 KB419.5 KB
https://xelta.ai/hero-icon/gemini.svg95.1 KB124.9 KB
https://xelta.ai/hero-icon/grok.svg28.9 KB38.7 KB
https://xelta.ai/hero-icon/Vector.svg1.6 KB212 B
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https://connect.facebook.net/en_US/fbevents.js108.9 KB400.2 KB
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https://analytics.google.com/g/collect...gle.com/g/collectN/A0 b
https://stats.g.doubleclick.net/g/collect...ick.net/g/collect553 B0 b
https://www.google.co.in/ads/ga-audiences.../ads/ga-audiences408 B42 B
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https://vygxif9kfe.execute-api.ap-south-1.amazonaws.com/api/models/image_generation/all2.7 KB9.1 KB
https://vygxif9kfe.execute-api.ap-south-1.amazonaws.com/api/models/video_generation/all1.7 KB3.2 KB
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https://xelta.ai/socialverse/reel-creator?_rsc=5CB68i4pnAekjehf850 B220 B
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https://connect.facebook.net/signals/config/1941936199799107.../1941936199799107119.8 KB429.2 KB
https://xelta.ai/ai-video-generator?_rsc=5CB68i4pnAekjehf836 B197 B
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https://media.xelta.ai/uploads/1782871791347-bckdo.webp391.7 KB390.9 KB
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https://cms-b.xelta.ai/api/announcements?placement=APP_TOP799 B26 B
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https://xelta.ai/api/geo1.0 KB162 B
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infoAvoid too many fontsfewFonts

The page has 7 font requests. Do you really need them? What value does the fonts give the user?

How many fonts do you need on a page for the user to get the message? Fonts can slow down the rendering of content, try to avoid loading too many of them because worst case it can make the text invisible until they are loaded (FOIT—flash of invisible text), best case they will flicker the text content when they arrive.

Offenders
warn(50)Total CSS size shouldn't be too bigcssSize

The total CSS transfer size is 84.3 kB and uncompressed size is 633.3 kB. That is big and the CSS could most probably be smaller.

Delivering a massive amount of CSS to the browser is not the best thing you can do, because it means more work for the browser when parsing the CSS against the HTML and that makes the rendering slower. Try to send only the CSS that is used on that page. And make sure to remove CSS rules when they aren't used anymore.

Offenders
URLTransferContent
https://xelta.ai/_next/static/chunks/0a.zxyvkxzzi-.css78.7 KB596.0 KB
https://xelta.ai/_next/static/chunks/0.y7b.it2-8ma.css2.3 KB20.8 KB
https://xelta.ai/_next/static/chunks/0mtcuu7cd2iei.css276 B1 B
https://xelta.ai/_next/static/chunks/0pc6rtedd4gpi.css1019 B1.6 KB
warn(50)Total image size shouldn't be too bigimageSize

The page total image size is 6.2 MB. It's really big. Is the page using the right format for the images? Can they be lazy loaded? Are they compressed as good as they can be? Make them smaller by using https://imageoptim.com/.

Avoid having too many large images on the page. The images will not affect the first paint of the page, but it will eat bandwidth for the user.

infoLong cache headers is goodcacheHeadersLong

The page has 46 requests that have a shorter cache time than one year (but still a cache time).

Setting a cache header is good. Setting a long cache header (a year) is even better because the asset will stay in the browser cache across visits. For content-hashed URLs (e.g. app.4af2.css) you can safely use Cache-Control: max-age=31536000, immutable. For unversioned URLs that may change, use a revalidating strategy instead.

Offenders
warn(60)Don't use private headers on static contentprivateAssets

The page has 4 requests with private headers. Make sure that the assets really should be private and only used by one user. Otherwise, make it cacheable for everyone.

If you set private headers on content, that means that the content are specific for that user. Static content should be able to be cached and used by everyone. Avoid setting the cache header to private.

Offenders
infoAdd decoding="async" to non-critical imagesdecodingAsync

The page has 31 images (out of 93) without a decoding hint. Add decoding="async" to non-critical images so the browser can decode them off the main thread.

Setting decoding="async" on an <img> tells the browser it can decode the image off the main thread, which keeps the page responsive to user interactions while images are being processed. The default ("auto") leaves the choice to the browser. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#decoding

Offenders
warn(74)Serve images in modern formats (AVIF, WebP)modernImageFormats

The page ships 12 images (out of 47) in JPEG/PNG/GIF without a modern alternative. Wrap them in a <picture> with a <source type="image/avif"> or "image/webp" before the legacy <img>, or serve modern formats from your image pipeline directly. AVIF and WebP usually deliver 25–50% smaller files at the same quality.

AVIF and WebP routinely deliver 25–50% smaller files than JPEG and PNG at the same perceived quality, and every browser version still under support understands at least one of them. Ship modern formats either through a <picture> element with <source type="image/avif"> / "image/webp" entries in front of the legacy <img>, or directly from a content-negotiating image pipeline that returns AVIF / WebP when the client accepts it. https://web.dev/articles/serve-images-webp

Offenders
error(87)Avoid using incorrect mime typesmimeTypes
infoMake each CSS response smalloptimalCssSize

https://xelta.ai/_next/static/chunks/0a.zxyvkxzzi-.css size is 80.6 kB (80602) and that is bigger than the limit of 25 kB. Try to keep each CSS response under 25 kB.

Render-blocking CSS holds up the first paint until it has fully downloaded, parsed and applied, so smaller CSS files mean a faster start. Split your CSS into a small critical bundle inlined or eagerly loaded, with the rest lazy-loaded.

Offenders
URLTransferContent
https://xelta.ai/_next/static/chunks/0a.zxyvkxzzi-.css78.7 KB596.0 KB
error(90)Avoid missing and error requestsresponseOk

The page has 1 error response. The page has 1 response with code 401.

Your page should never request assets that return a 400 or 500 error. These requests are never cached. If that happens something is broken. Please fix it.

Offenders
warn(95)Inline CSS for faster first renderinlineCss

The page has both inline CSS and CSS requests even though it uses a HTTP/2-ish connection. If you have many users on slow connections, it can be better to only inline the CSS. Run your own tests and check the waterfall graph to see what happens.

In the early days of the Internet, inlining CSS was one of the ugliest things you can do. That has changed if you want your page to start rendering fast for your user. Always inline the critical CSS when you use HTTP/1 and HTTP/2 (avoid doing CSS requests that block rendering) and lazy load and cache the rest of the CSS. It is a little more complicated when using HTTP/2. Does your server support HTTP push? Then maybe that can help. Do you have a lot of users on a slow connection and are serving large chunks of HTML? Then it could be better to use the inline technique, becasue some servers always prioritize HTML content over CSS so the user needs to download the HTML first, before the CSS is downloaded.

warn(98)Lazy-load below-the-fold imageslazyLoadingImages

The page has 1 below-the-fold image without loading="lazy". Add loading="lazy" so the browser defers downloading and decoding them until the user scrolls them into view.

Adding loading="lazy" to an <img> tells the browser not to download or decode it until it is close to the viewport. For images that the user may never see (deep in the page, behind a tab, in a footer carousel), this saves bandwidth and main-thread time during initial render. The LCP image and any image in the initial viewport should NOT be lazy-loaded — that delays the first paint. https://developer.mozilla.org/en-US/docs/Web/HTML/Element/img#loading

Offenders

Best practice advice

91
1 warning2 info
infoAvoid unnecessary headersunnecessaryHeaders

There are 1 response that sets a p3p header. There are 4 responses that sets both a max-age and expires header. There are 3 responses that sets a pragma no-cache header (that is a request header). There are 140 responses that sets a server header.

Do not send headers that you don't need. We look for p3p, cache-control and max-age, pragma, server and x-frame-options headers. Have a look at Andrew Betts - Headers for Hackers talk as a guide https://www.youtube.com/watch?v=k92ZbrY815c or read https://www.fastly.com/blog/headers-we-dont-want.

Offenders
warn(50)Avoid too many third party requeststhirdParty

The page do 12% requests to third party domains (17 requests and 611.3 kB). First party is 130 requests and 7.2 MB. The regex .*xelta.* was used to calculate first/third party requests.

Do not load most of your content from third party URLs.

infoDo not send too long headerslongHeaders

https://xelta.ai/ has a header link that is 859 characters long. https://xelta.ai/hero-icon/gemini.svg has a header report-to that is 605 characters long. https://xelta.ai/hero-icon/Vector.svg has a header report-to that is 607 characters long. https://connect.face...en_US/fbevents.js has a header content-security-policy that is 1344 characters long. https://connect.face...en_US/fbevents.js has a header content-security-policy-report-only that is 1415 characters long. https://connect.face...en_US/fbevents.js has a header permissions-policy that is 874 characters long. https://connect.face.../1941936199799107 has a header content-security-policy that is 1344 characters long. https://connect.face.../1941936199799107 has a header permissions-policy that is 874 characters long. https://media.xelta....455656-2o3qp.webp has a header report-to that is 613 characters long.

Do not send response headers that are too long.

Offenders

Privacy advice

66
6 warnings2 info
warn(0)Avoid using Google Analyticsga

The page is using Google Analytics meaning you share your users private information with Google. You should use analytics that care about user privacy, something like https://matomo.org.

Google Analytics share private user information with Google that your user hasn't agreed on sharing.

warn(0)Avoid embedding services from surveillance capitalist companiessurveillance

The page embeds 4 resources from companies that profit from user surveillance. Consider privacy-respecting alternatives.

Embedding scripts or iframes from companies whose business model is surveillance capitalism (Google, Facebook, etc.) leaks detailed user data on every page view, often before the user has had a chance to consent. See https://en.wikipedia.org/wiki/Surveillance_capitalism for background. Prefer privacy-respecting alternatives where possible.

Offenders
warn(0)Use a strict Content-Security-Policy header to mitigate cross-site scripting (XSS) attacks.contentSecurityPolicyHeader

Set a Content-Security-Policy header to mitigate cross-site scripting attacks. You can start with a Content-Security-Policy-Report-Only header, which only reports violations rather than blocking them.

A Content-Security-Policy response header tells the browser which sources of script, style, and other content are allowed. The most effective form is a strict CSP using nonces or hashes together with strict-dynamic; the worst is a missing header, with unsafe-inline and unsafe-eval close behind. https://web.dev/articles/strict-csp

Offenders
infoSet a Cross-Origin-Embedder-Policy header so cross-origin subresources opt in to being embedded.crossOriginEmbedderPolicyHeader

Set a Cross-Origin-Embedder-Policy header (typically require-corp or credentialless) on the document response to control cross-origin embedding.

Cross-Origin-Embedder-Policy (COEP) makes the page refuse to load cross-origin subresources unless they explicitly opt in via CORP or CORS. Together with Cross-Origin-Opener-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Embedder-Policy

Offenders
warn(0)Set a Cross-Origin-Opener-Policy header to isolate the page from cross-origin windows.crossOriginOpenerPolicyHeader

Set a Cross-Origin-Opener-Policy header (typically same-origin) on the document response to isolate the page from cross-origin windows.

Cross-Origin-Opener-Policy (COOP) lets a page sever its window-group ties to cross-origin documents that opened it or that it opens. Together with Cross-Origin-Embedder-Policy it puts the page in a cross-origin isolated context, which mitigates cross-window side-channel attacks (Spectre) and unlocks high-resolution timers and SharedArrayBuffer. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Opener-Policy

Offenders
infoSet a Cross-Origin-Resource-Policy header to limit who may embed the page.crossOriginResourcePolicyHeader

Set a Cross-Origin-Resource-Policy header (same-origin, same-site or cross-origin) on the document response to limit who may embed it.

Cross-Origin-Resource-Policy (CORP) is a per-response opt-in that tells the browser which origins are allowed to embed the resource. It blocks cross-origin or cross-site no-cors embedding (img, script, iframe, etc.) and is one of the building blocks of cross-origin isolation. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Cross-Origin-Resource-Policy

Offenders
warn(0)Set a Permissions-Policy header to control which browser features the page can use.permissionsPolicyHeader

Set a Permissions-Policy header to control which browser features the page can use.

The Permissions-Policy response header (the successor to Feature-Policy) lets a site explicitly opt in or out of powerful browser features such as camera, microphone, geolocation, payment and clipboard. Setting a strict policy reduces the attack surface and limits what embedded third parties can do. https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Permissions-Policy

Offenders
warn(0)Do not share user data with third parties.thirdPartyPrivacy

The page has 9% requests that are 3rd party (13 requests with a size of 575.3 kB). The page also have request to companies that harvest data from users and do not respect users privacy (see https://en.wikipedia.org/wiki/Surveillance_capitalism). The page do 2 tag-manager requests and uses 1 tag-manager tool. The page do 7 surveillance requests and uses 5 surveillance tools. The page do 2 utility requests and uses 2 utility tools. The page do 2 social requests and uses 1 social tool. The page do 1 analytics request and uses 1 analytics tool. The page do 1 ad request and uses 1 ad tool.

Using third party requests shares user information with that third party. Please avoid that! The project https://github.com/patrickhulce/third-party-web is used to categorize first/third party requests.

Offenders

Page info

A snapshot of what the browser actually built for this page: the document, how big and deep the DOM tree is and what it kept in storage. Big, deep trees are slower to style and lay out, so the counts Chrome warns about carry a flag.

Page info

Document

What the page says it is and how large it rendered.

TitleXelta - Create Images, Videos & More with Generative AIThe document title, shown in the browser tab and used by search results.
Layout viewport1350 × 5437 pxThe width the page laid out at, and the full height of the rendered document.

DOM structure

How much markup the browser has to build, style and lay out.

DOM elements3,033Very large, slows layout and styleTotal HTML elements. Fewer means less for the browser to style, lay out and paint.
Avg DOM depth13How deeply elements are nested on average.
Max DOM depth18The deepest nesting on the page. Deep branches cost more style recalculation.
Iframes0No embedded documents on this page.
Script tags84Number of script elements. More scripts usually means more main-thread work.

Storage and connection

What the page stored on the client, and the network it was tested on.

Local storage68.9 KBData the page saved in localStorage, kept across visits.
Session storage440 BData kept in sessionStorage for this tab session only.
Connection type4GWhat the Network Information API reported for the test connection.

Resource hints

2 hints
dns-prefetch
  • https://media.xelta.ai/
preconnect
  • https://media.xelta.ai/

Technologies used to build the page

Data collected using Coach-core version 9.2.1. With updated code from Webappanalyzer 2026-05-04. Use --browsertime.firefox.includeResponseBodies html or --browsertime.chrome.includeResponseBodies html to help Wappalyzer find more information about technologies used.

Detected technologies

6 technologies

Third-party tools

12 tools

Data collected using Third Party Web version 0.29.2.

Tag-manager
  • Google Tag Manager
Surveillance
  • Google Tag Manager
  • Facebook
  • Google Analytics
  • Google/Doubleclick Ads
  • Other Google APIs/SDKs
Utility
  • Cloudflare
  • Other Google APIs/SDKs
Social
  • Facebook
Other
  • Amazon Web Services
Analytics
  • Google Analytics
Ad
  • Google/Doubleclick Ads

Data from run 1

Visual Metrics

Visual milestones

all times from navigation start
Speed Index3.96 show quickly the page looked done
First Visual Change0.63 sfirst paint reaches the screen
Last Visual Change7.13 sscreen stops changing · 6.50 s after first
0.63 sFirst Visual Change
Visual Complete 85% · Visual Complete 95%6.83 s
Visual Complete 99% · Last Visual Change7.10 s
Visual Readiness6.50 s· first to last change
02.0 s4.0 s6.0 s
Content milestones
Perception index
Visual progress
Visual progress at 0 s0.0s
Visual progress at 1.5 s1.5s
Visual progress at 2.5 s2.5s
Visual progress at 3.4 s3.4s
Visual progress at 4.4 s4.4s
Visual progress at 5.3 s5.3s
Visual progress at 6.3 s6.3s
Visual progress at 7.2 s7.2s
FCP1.28s
LCP1.28s
VC856.83s
Long tasks
0.0s1.4s2.9s4.3s5.8s7.2s

Google Web Vitals

from run 1
234 msTTFB
Good
234 msTBT
Needs improvement

Largest Contentful Paint

When the page main content is rendered, collected via the Largest Contentful Paint API. Read more about Largest Contentful Paint.

1.280 sLCP render time

Phase breakdown

  • TTFB234 ms
  • Resource load delay0 ms
  • Resource load duration0 ms
  • Element render delay1.046 s

Element

Element type
<h2>
Size (w × h)
163576
Load time
0 ms

DOM path

body > div#app-root > div:eq(1) > div > div > div:eq(0) > div > section:eq(0) > div:eq(2) > h2
LCP

The LCP element is highlighted in the screenshot. If nothing is highlighted the element was removed before the screenshot or the LCP API couldn't find it.

Cumulative Layout Shift

How much the page's content shifts as it loads, collected via the Cumulative Layout Shift API.

0.043cumulative layout shift score

Elements that shifted

Sorted by individual shift score (higher = bigger shift). The top entries usually account for most of the page's CLS.

  • #10.013<div class="min-h-screen bg-black relative z-10 rounded-b-[42px] -mt-[130px] sm:-mt-[150px] -mb-8 overflow-hidden [isolation:isolate] [contain:paint]"></div>
    body > div#app-root > div:eq(1) > div
  • #20.010<div class="min-h-screen bg-black relative z-10 rounded-b-[42px] -mt-[130px] sm:-mt-[150px] -mb-8 overflow-hidden [isolation:isolate] [contain:paint]"></div>
    body > div#app-root > div:eq(1) > div
  • #30.006<div class="w-full max-w-[100vw] overflow-x-clip lg:max-w-none lg:overflow-x-visible"></div>
    body > div#app-root > div:eq(1)
  • #40.005<div class="min-h-screen bg-black relative z-10 rounded-b-[42px] -mt-[130px] sm:-mt-[150px] -mb-8 overflow-hidden [isolation:isolate] [contain:paint]"></div>
    body > div#app-root > div:eq(1) > div
  • #50.004<div class="w-full max-w-[100vw] overflow-x-clip lg:max-w-none lg:overflow-x-visible"></div>
    body > div#app-root > div:eq(1)
  • #60.002<div class="min-h-screen bg-black relative z-10 rounded-b-[42px] -mt-[130px] sm:-mt-[150px] -mb-8 overflow-hidden [isolation:isolate] [contain:paint]"></div>
    body > div#app-root > div:eq(1) > div
  • #70.002<div class="min-h-screen bg-black relative z-10 rounded-b-[42px] -mt-[130px] sm:-mt-[150px] -mb-8 overflow-hidden [isolation:isolate] [contain:paint]"></div>
    body > div#app-root > div:eq(1) > div
  • #80.000<div class="hidden lg:flex items-center flex-shrink-0 ml-auto"></div>
    body > div#app-root > header > div > div:eq(2)
Layout shift

Elements that shifted by more than 0.01 are highlighted in the screenshot. If an element shifted outside the viewport, it won't appear here. Check the video or filmstrip to see the shift.

Browser Metrics

Navigation Timing
Extra timings

Server timings

Timing data the server chose to expose through Server-Timing response headers on the main document — typically backend time, cache status or experiment flags.

Server timings

3 entries
NameDurationDescription
cfCacheStatus0 msDYNAMIC
cfEdge42 ms–
cfOrigin75 ms–

Custom metrics collected through JavaScript

There are no custom configured scripts.

Extra metrics collected using scripting

There are no custom extra metrics from scripting.

PageXray

How the page is built.

HTTP versionHTTP/2.0
Total requests147
Total domains13
Transfer size7.4 MB
Content size13.4 MB
Missing compression0
Cookies30 third-party

Main document

status 200 · 0 redirects

https://xelta.ai/

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Response codes

200
13591.8%
202
10.7%
204
85.4%
206
21.4%
401
10.7%

Requests and sizes per content type

11 types

Transfer size7.4 MB

  • image66.3%
  • javascript17.2%
  • svg10.6%
  • font2.8%
  • css1.1%
  • html0.90%
  • json0.34%
  • video0.33%
  • other0.29%
  • favicon0.12%
  • plain0.03%

Content size13.4 MB

  • image36.6%
  • javascript31.0%
  • video13.4%
  • svg7.8%
  • css4.5%
  • html4.2%
  • font1.6%
  • json0.57%
  • other0.32%
  • favicon0.06%
  • plain0.00%

Requests146

  • javascript36.3%
  • image27.4%
  • other10.3%
  • svg5.5%
  • json5.5%
  • font4.8%
  • plain4.8%
  • css2.7%
  • video1.4%
  • html0.68%
  • favicon0.68%
ContentHeader SizeTransfer SizeContent SizeRequests
html0 b68.2 KB581.8 KB1
css0 b82.3 KB618.5 KB4
javascript0 b1.3 MB4.2 MB53
image0 b4.9 MB4.9 MB40
font0 b216.1 KB213.4 KB7
favicon0 b8.9 KB8.3 KB1
other0 b22.0 KB43.7 KB15
svg0 b808.5 KB1.1 MB8
json0 b25.7 KB78.2 KB8
video0 b25.0 KB1.8 MB2
plain0 b2.5 KB2 B7
Total0 b7.4 MB13.4 MB146

Data per domain

13 domains
DomainTotal download timeTransfer SizeContent SizeRequests
xelta.ai14.566 s2.2 MB5.1 MB96
www.googletagmanager.com643 ms300.9 KB889.4 KB2
media.xelta.ai6.502 s4.7 MB6.4 MB30
static.cloudflareinsights.com192 ms9.5 KB27.8 KB1
connect.facebook.net501 ms228.7 KB829.4 KB2
vygxif9kfe.execute-api.ap-south-1.amazonaws.com540 ms21.8 KB75.5 KB5
analytics.google.com163 msN/A0 b1
stats.g.doubleclick.net140 ms553 B0 b1
www.google.co.in136 ms408 B42 B1
us-assets.i.posthog.com1.545 s34.9 KB101.0 KB2
cms-b.xelta.ai221 ms1.6 KB69 B2
pmt.xelta.ai859 ms875 B1.3 KB2
telemetry.matchbestsoftware.online326 ms286 B2 B2

Expires & last-modified statistics

typeminmedianmax
Expires0 seconds1 week1 year
Last modified0 seconds15 hours37 weeks

Requests loaded after onLoad event

82 requests

Includes requests done after load event end.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript625.0 KB21
image4.7 MB31
font0 b0
favicon8.9 KB1
plain2.5 KB7
other21.5 KB14
json24.4 KB7
Total5.4 MB82

Requests loaded after onContentLoad

83 requests

Includes requests done after DOM content loaded.

ContentTransfer SizeRequests
html0 b0
css0 b0
javascript625.0 KB21
image4.7 MB31
font0 b0
favicon8.9 KB1
video25.0 KB1
plain2.5 KB7
other21.5 KB14
json24.4 KB7
Total5.4 MB83

CPU

Get deeper CPU insight with one extra run
Run with --enableProfileRun to see where main-thread time went, blocking time and CPU cost per script, module and function, forced reflows and frame stability. The data is collected in one extra run, so the timing metrics of your measured runs stay untouched.

Long tasks

Tasks ≥ 50 ms blocking the main thread, collected via the Long Task API.

TBT234 ms
Max potential input delay118 ms
Total long tasks12
Total time1.037 s
Last task at11.640 s
Before first paint303 ms2 tasks
Before FCP303 ms2 tasks
Before LCP303 ms2 tasks
After load1.037 s12 tasks

Long Animation Frames

A long animation frame (LOAF) is a frame that took ≥ 50 ms from input to the next paint. The part beyond the threshold is blocking time, the number that hurts Interaction to Next Paint and Total Blocking Time. Break long tasks up (scheduler.yield(), smaller chunks) or move the work off the main thread. Read more about the Long Animation Frames API.

Long animation frames14showing the 10 with the most blocking time
Blocking time581.6 msacross all long frames — what hurts INP and TBT
Forced style & layout21.1 msscripts reading layout mid-frame
Blocking before LCP223.6 msdelaying the largest paint — fix these first
Blocking after load387.7 msafter the load event — didn't delay page load
Input waiting1 framea real interaction was delayed (INP)

What to fix first

ScriptFramesTime runningBlocking (share by run time)Forced style & layoutTriggered by
fbevents.js3rd party1117.3 ms67.4 ms–script tag
0m3mx3i-m~688.js1103.4 ms53.3 ms–script tag
js3rd party1101 ms51.6 ms–script tag
gtm.js3rd party183.5 ms33.6 ms–script tag
0y0ijhqmszjlv.js228.9 ms24.5 ms2.6 msevent handler, timer or animation callback
rocket-loader.min.js240.1 ms14.3 ms–event handler, script tag
0ef25v9~_x42c.js164.8 ms14.1 ms–script tag
0ivi53dgqgbfz.js157.3 ms12.4 ms18.5 mspromise callback
turbopack-03fenzcryei4t.js17.9 ms7.9 ms–script tag

A frame's blocking time is split between its scripts by their share of the frame's work, capped at each script's own run time — blocking from work no script owns (HTML parsing, browser internals) stays unattributed. The per-script blocking view below uses the same attribution.

Long animation frame #1 · 206.9 msat 961.6 ms · before LCP
blocking 147.3 ms
  • Scripts & other work23.9 ms
  • Animation callbacks1.7 ms
  • Style & layout181.3 ms
  • Render0 ms
2 scripts ran during this frame
Ran for
12.7 ms
Started by
DOMWindow.onload
How it started
event handler
Position in source
character 8077 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
7.9 ms
How it started
script tag
Long animation frame #2 · 185.1 msat 1.476 s · after load
blocking 106.7 ms
  • Scripts & other work184.8 ms
  • Animation callbacks0 ms
  • Style & layout0.3 ms
  • Render0 ms
2 scripts ran during this frame · forced style & layout 2.6 ms
Ran for
5.3 ms
Started by
MessagePort.onmessage
How it started
event handler
Source function
z
Position in source
character 7855 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Ran for
5 ms
Forced style and layout
2.6 ms
Started by
MessagePort.onmessage
How it started
event handler
Source function
z
Position in source
character 7855 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #3 · 119.3 msat 2.191 s · after load
blocking 68.4 ms
  • Scripts & other work119 ms
  • Animation callbacks0 ms
  • Style & layout0.3 ms
  • Render0 ms
1 script ran during this frame
fbevents.js3rd party
Ran for
117.3 ms
How it started
script tag
Long animation frame #4 · 115.8 msat 1.184 s · before LCP
input was waitingblocking 58.3 ms
  • Scripts & other work113 ms
  • Animation callbacks2.7 ms
  • Style & layout0.1 ms
  • Render0 ms
1 script ran during this frame
Ran for
103.4 ms
How it started
script tag
Long animation frame #5 · 101.8 msat 1.697 s · after load
blocking 51.8 ms
  • Scripts & other work101.4 ms
  • Animation callbacks0.4 ms
  • Style & layout0 ms
  • Render0 ms
1 script ran during this frame
js3rd party
Ran for
101 ms
How it started
script tag
Long animation frame #6 · 108.7 msat 2.676 s · after load
blocking 39 ms
  • Scripts & other work38.5 ms
  • Animation callbacks0.4 ms
  • Style & layout69.8 ms
  • Render0 ms
1 script ran during this frame
Ran for
18.6 ms
Started by
TimerHandler:setTimeout
How it started
timer or animation callback
Source function
sr
Position in source
character 136069 into the file (locate it via DevTools → Performance → the Long Animation Frames track)
Long animation frame #7 · 83.7 msat 2.571 s · after load
blocking 33.7 ms
  • Scripts & other work83.7 ms
  • Animation callbacks0 ms
  • Style & layout0 ms
  • Render0 ms
1 script ran during this frame
gtm.js3rd party
Ran for
83.5 ms
How it started
script tag
Long animation frame #8 · 348.7 msat 293.4 ms · before LCP
blocking 18 ms
  • Scripts & other work311.9 ms
  • Animation callbacks0.1 ms
  • Style & layout36.7 ms
  • Render0 ms
1 script ran during this frame
Ran for
27.4 ms
How it started
script tag
Long animation frame #9 · 69.5 msat 1.876 s · after load
blocking 15.1 ms
  • Scripts & other work69.3 ms
  • Animation callbacks0.1 ms
  • Style & layout0.1 ms
  • Render0 ms
1 script ran during this frame
Ran for
64.8 ms
How it started
script tag
Long animation frame #10 · 75.7 msat 2.877 s · after load
blocking 14.7 ms
  • Scripts & other work68.2 ms
  • Animation callbacks7.2 ms
  • Style & layout0.3 ms
  • Render0 ms
1 script ran during this frame · forced style & layout 18.5 ms
Ran for
57.3 ms
Forced style and layout
18.5 ms
Started by
Response.json.then
How it started
promise callback
Position in source
character 4417 into the file (locate it via DevTools → Performance → the Long Animation Frames track)

Blocking time per script (browser-reported)

How much each script blocked the main thread, derived from the Long Animation Frame API. Each frame's blocking time is split between its scripts by their share of the frame's work, capped at each script's own run time — blocking from work no script owns (HTML parsing, browser internals) is not attributed (older data credits the script that started the frame). The closest answer to "which script should I fix to improve TBT" the platform exposes.

Forced layout per script

Each long animation frame reports how much time each script spent forcing synchronous style and layout, i.e. JavaScript reading layout-triggering properties mid-execution. Same actionable answer as forced reflows above but measured directly by the browser instead of inferred from the trace.

Scripts forcing layout

2 of 2 scripts

Third party

Third party requests categorised by Third party web version 0.29.2.

Third-party requests20
Tools7
Categories7

Categories

7 categories

Requests by category20

  • survelliance7 req · 5 tools35.0%
  • other5 req · 1 tool25.0%
  • tag-manager2 req · 1 tool10.0%
  • utility2 req · 2 tools10.0%
  • social2 req · 1 tool10.0%
  • analytics1 req · 1 tool5.0%
  • ad1 req · 1 tool5.0%

Third party requests and tools

7 categories
tag-managerGoogle Tag Manager2 requests · 1 tool
survellianceGoogle Tag ManagerFacebookGoogle Analytics+ 2 more7 requests · 5 tools
utilityCloudflareOther Google APIs/SDKs2 requests · 2 tools
socialFacebook2 requests · 1 tool
otherAmazon Web Services5 requests · 1 tool
analyticsGoogle Analytics1 requests · 1 tool
adGoogle/Doubleclick Ads1 requests · 1 tool

Unmatched third party domains

2 domains

Domains that didn't match any tool in Third party web. If you are sure they are third party domains, please do a PR to that project. You can also fine tune the list using --firstParty.

  • us-assets.i.posthog.com
  • telemetry.matchbestsoftware.online

First party vs third party

130 first · 17 third party

Transfer size7.4 MB

  • First party6.9 MB92.2%
  • Third party597.0 KB7.8%

Content size13.4 MB

  • First party11.5 MB86.0%
  • Third party1.9 MB14.0%

Requests147

  • First party13088.4%
  • Third party1711.6%

First party requests and sizes per content type

130 requests

Calculated using .*xelta.* (use --firstParty to configure).

ContentHeader SizeTransfer SizeContent SizeRequests
html0 b68.2 KB581.8 KB1
css0 b82.3 KB618.5 KB4
javascript0 b732.4 KB2.4 MB46
image0 b4.9 MB4.9 MB39
font0 b216.1 KB213.4 KB7
favicon0 b8.9 KB8.3 KB1
other0 b22.0 KB43.7 KB14
svg0 b808.5 KB1.1 MB8
json0 b4.7 KB2.8 KB5
video0 b25.0 KB1.8 MB2
plain0 b1.7 KB0 b3
TotalN/A6.9 MB11.5 MB130

Third party requests and sizes per content type

17 requests
ContentHeader SizeTransfer SizeContent SizeRequests
html0 b0 b0 b0
css0 b0 b0 b0
javascript0 b574.0 KB1.8 MB7
image0 b408 B42 B1
font0 b0 b0 b0
favicon0 b0 b0 b0
other0 b0 b0 b1
plain0 b839 B2 B4
json0 b21.0 KB75.4 KB3
TotalN/A597.0 KB1.9 MB17